As an avid fan of the Elder Scrolls series, I’m excited to see The Elder Scrolls: Castles finally available on mobile devices. The game’s unique concept of time passing in-game, where one day in real life equates to a full year, is an intriguing twist on the traditional RPG formula.
In The Elder Scrolls: Castles, players must make tough decisions about rationing for their kingdom, while also enjoying the freedom to customize their stronghold with various decorations. This balance between strategy and creativity sounds like a winning combination to me.
The game’s release on mobile devices is also significant, as it’s the first new mobile game in the series since The Elder Scrolls: Blades in 2020. With Bethesda working on The Elder Scrolls 6 in the background, it’s clear that the developers are committed to expanding the Elder Scrolls universe across multiple platforms.
As an avid fan of the Elder Scrolls series, I’m excited to see The Elder Scrolls: Castles finally available on mobile devices. The game’s unique concept of time passing in-game, where one day in real life equates to a full year, is an intriguing twist on the traditional RPG formula.
In The Elder Scrolls: Castles, players must make tough decisions about rationing for their kingdom, while also enjoying the freedom to customize their stronghold with various decorations. This balance between strategy and creativity sounds like a winning combination to me.
The game’s release on mobile devices is also significant, as it’s the first new mobile game in the series since The Elder Scrolls: Blades in 2020. With Bethesda working on The Elder Scrolls 6 in the background, it’s clear that the developers are committed to expanding the Elder Scrolls universe across multiple platforms.