Capcom has confirmed that the next main entry in its Monster Hunter series, Monster Hunter Wilds, will be the first to launch simultaneously on PC and consoles. Pre-orders are now open for the game, which will be available on February 28, 2025, on Steam, PlayStation 5, and Xbox Series consoles.
The company has revealed the official system requirements, which are quite demanding in some areas. A minimum of an Nvidia GeForce GTX 1660 Super or an AMD Radeon RX 5600 XT, each with 6 GB of VRAM, is required. However, those GPUs might only achieve 30 frames per second at 1080p with the lowest graphics settings, upscaled from an internal resolution of 720p.
A GeForce RTX 2070 Super, RTX 4060, or RX 6700 XT with 8 GB of VRAM might reach 60fps at 1080p with medium graphics settings, but only with frame generation enabled. This means the game would render 30 traditional frames and generate the other 30, which could significantly increase input lag.
Overall, the system requirements for Monster Hunter Wilds represent a slight increase over Dragon’s Dogma 2, which is notoriously demanding. Whether Monster Hunter Wilds features such technology remains unclear, but the game likely employs the same engine as Dragon’s Dogma 2.