The gaming world is in for a treat as Space Goblin Studio, a team of seasoned developers formerly working on AAA titles such as Dead Island and Dying Light, revealed their debut game, Astrobotanica.
This open-world survival game promises a unique blend of exploration and plant wizardry, transporting players to prehistoric Earth, where an alien botanist crash-lands in search of plant species to save their dying home planet, Aya. The game’s objective is to cultivate, research, and experiment with plant species that could thrive on Aya.
Set to release in early access in 2025 on Steam, the team plans to closely engage with gamers to ensure relevance and playability while delivering a bigger, meaningful message. The early release will help the developers fine-tune the game based on feedback from players.
The gaming world is in for a treat as Space Goblin Studio, a team of seasoned developers formerly working on AAA titles such as Dead Island and Dying Light, revealed their debut game, Astrobotanica.
This open-world survival game promises a unique blend of exploration and plant wizardry, transporting players to prehistoric Earth, where an alien botanist crash-lands in search of plant species to save their dying home planet, Aya. The game’s objective is to cultivate, research, and experiment with plant species that could thrive on Aya.
Set to release in early access in 2025 on Steam, the team plans to closely engage with gamers to ensure relevance and playability while delivering a bigger, meaningful message. The early release will help the developers fine-tune the game based on feedback from players.